Joop
JOOP
The kingdom has fallen. The king survived. The worlds remember.
The Black Sorcerer came without warning.
He took the people of the kingdom, their weapons, their treasures — everything worth taking.
Then he scattered them across cursed lands.
Only the king was left behind.
Now, he must travel from dungeon to dungeon and recover what was lost.
But these are not ordinary dungeons.
Something strange has happened to the world.
Every move the king makes is remembered.
And when he enters another world, that world repeats his actions.
A path that saves him in one world might lead another soldier into a trap. A single step can change what happens somewhere else.
JOOP is a puzzle game about planning one journey across multiple worlds — where every move has consequences.
⚔️ The Game
Move through each world, discover what lies ahead, and create a sequence of actions that allows as many people as possible to survive.
You control the king.
The other worlds remember.
Your goal is not simply to find the way forward.
It's to find a way forward that works everywhere.
🏰 Early Development
JOOP is currently in early development.
This page is part of the journey.
The current version is a prototype, and many things are still being built — new levels, the world map, art, environments, sound, and the systems that will eventually connect everything together.
Some of the assets currently used in the prototype are free or placeholder assets. As development continues, I want to gradually replace them and give JOOP its own visual identity.
🗺️ The Road Ahead
The kingdom is still being rebuilt.
More dungeons will be created. The world map will grow. New mechanics will appear. More people will need to be rescued.
And, hopefully, the kingdom will eventually become something much bigger than this first prototype.
❤️ Support the Development
JOOP is being made independently, one piece at a time.
If you enjoy the game and want to help it grow, you can support its development.
Your support helps me spend more time working on JOOP — creating levels, building the world, making or replacing assets, and continuing development.
There is no required payment to follow the project.
You are simply helping keep the journey moving.
Thank you for being here this early.
The kingdom is still in ruins.
We're just getting started.
| Updated | 9 days ago |
| Published | 13 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | PlungerHead |
| Genre | Puzzle, Strategy |
| Made with | Godot |
| Tags | Experimental, Fantasy, Medieval, Singleplayer, storygame |
| Content | No generative AI was used |
Development log
- JOOP — The First Playable Build13 days ago



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